//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float AxisRotationVectorSourceIndex;
//   float4 AxisRotationVectors[2];
//   float4 CameraRight;
//   float4 CameraUp;
//   float4 CameraWorldPosition;
//   float4x4 LocalToWorld;
//   float4 NormalsCylinderUnitDirection;
//   float4 NormalsSphereCenter;
//   float NormalsType;
//   float3 ParticleUpRightResultScalars;
//   float3 PreViewTranslationDelta;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   LocalToWorld                  c6       4
//   AxisRotationVectors           c10      2
//   TemporalAAParameters          c12      1
//   CameraWorldPosition           c13      1
//   CameraRight                   c14      1
//   CameraUp                      c15      1
//   NormalsType                   c16      1
//   NormalsSphereCenter           c17      1
//   NormalsCylinderUnitDirection  c18      1
//   AxisRotationVectorSourceIndex c19      1
//   ParticleUpRightResultScalars  c20      1
//   PreViewTranslationDelta       c21      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c24, 1, 1, 0.00999999978, -0.00100000005
    def c25, 1, 0, 0.5, 1.5
    def c22, 0, 0, 0.159154937, 0.5
    def c23, 0, 1, 6.28318548, -3.14159274
  dcl_2d s0
    dcl_position v0
    dcl_normal v1
    dcl_tangent v2
    dcl_blendweight v3
    dcl_texcoord v4
    dcl_texcoord1 v5
    dcl_texcoord3 v6
    dcl_texcoord6 o0
    dcl_texcoord7 o1
    dcl_color o2
    dcl_color1 o3
    dcl_texcoord o4.xy
    dcl_texcoord1 o5
    dcl_texcoord2 o6
    dcl_position o7
    mul r0.xyz, c7.zxyw, v1.y
    mad r0.xyz, c6.zxyw, v1.x, r0
    mad r0.xyz, c8.zxyw, v1.z, r0
    mad r0.xyz, c9.zxyw, v1.w, r0
    mul r1.xyz, c7.yzxw, v0.y
    mad r1.xyz, c6.yzxw, v0.x, r1
    mad r1.xyz, c8.yzxw, v0.z, r1
    mad r1.xyz, c9.yzxw, v0.w, r1
    add r0.xyz, -r0, r1.yzxw
    dp3 r0.w, r0, r0
    max r0.w, r0.w, c24.z
    rsq r0.w, r0.w
    mul r0.xyz, r0.w, r0
    add r2.xyz, -r1, c13.yzxw
    dp3 r0.w, r2, r2
    max r0.w, r0.w, c24.z
    rsq r0.w, r0.w
    mul r2.xyz, r0.w, r2
    mul r3.xyz, r0.zxyw, r2.yzxw
    mad r3.xyz, r2, r0, -r3
    mul r0.xyz, -r0, c20.y
    dp3 r0.w, r3, r3
    max r0.w, r0.w, c24.z
    rsq r0.w, r0.w
    mul r3.xyz, r0.w, r3
    mul r3.xyz, r3, c20.y
    mad r0.w, v3.x, c22.z, c22.w
    frc r0.w, r0.w
    mad r0.w, r0.w, c23.z, c23.w
    sincos r4.xy, r0.w
    mul r5.xyz, r4.y, c14
    mad r5.xyz, -r4.x, c15, r5
    mad r3.xyz, r5, c20.x, r3
    slt r0.w, c19.x, -c19.x
    frc r1.w, c19.x
    add r2.w, -r1.w, c19.x
    slt r1.w, -r1.w, r1.w
    mad r0.w, r0.w, r1.w, r2.w
    mova a0.x, r0.w
    mul r5.xyz, r2, c10[a0.x]
    mad r2.xyz, r2.zxyw, c10[a0.x].yzxw, -r5
    dp3 r1.w, r2, r2
    max r1.w, r1.w, c24.z
    rsq r1.w, r1.w
    mul r2.xyz, r1.w, r2
    mad r2.xyz, r2, c10[a0.x].w, -c10[a0.x].zxyw
    slt r1.w, -r0_abs.w, r0_abs.w
    sge r0.w, -r0_abs.w, r0_abs.w
    mad r5.xyz, r0.w, r2, c10[a0.x].zxyw
    mad r2.xyz, r1.w, r2.yzxw, c10[a0.x]
    mad r2.xyz, r2, c20.z, r3
    mul r3.xyz, r4.x, c14.zxyw
    mad r3.xyz, r4.y, c15.zxyw, r3
    mad r0.xyz, r3, c20.x, r0
    mad r0.xyz, r5, c20.z, r0
    mul r3.xyz, r0, r2
    mad r3.xyz, r2.zxyw, r0.yzxw, -r3
    dp3 r0.w, r3, r3
    rsq r0.w, r0.w
    add r4.xyz, r1.zxyw, -c17
    dp3 r1.w, c18, r4
    mov r5.xyz, c18
    mad r5.xyz, r1.w, r5.yzxw, c17.yzxw
    add r5.xyz, r1, -r5
    dp3 r1.w, r5, r5
    rsq r1.w, r1.w
    mul r5.xyz, r1.w, r5
    dp3 r1.w, r4, r4
    rsq r1.w, r1.w
    mad r4.xyz, r4.yzxw, r1.w, -r5
    mov r6.x, c16.x
    slt r6.xy, r6.x, c25.zwzw
    mad r4.xyz, r6.y, r4, r5
    mad r3.xyz, r3, r0.w, -r4
    mad r3.xyz, r6.x, r3, r4
    mul r4.xyz, r0, r3
    mad r4.xyz, r0.zxyw, r3.yzxw, -r4
    dp3 r0.w, r4, r2
    slt r1.w, -r0.w, r0.w
    slt r0.w, r0.w, -r0.w
    add o3.w, -r0.w, r1.w
    frc r0.w, v3.y
    add r0.w, -r0.w, v3.y
    mova a0.x, r0.w
    mov r0.w, c22.w
    add r1.w, -r0.w, c22[a0.x].x
    add r0.w, -r0.w, c22[a0.x].y
    mul r0.w, r0.w, v2.y
    mul r1.w, r1.w, v2.x
    mad r1.xyz, r1.w, r2, r1.zxyw
    mad r1.xyz, r0.w, r0.yzxw, r1
    mul r4, r1.y, c1
    mad r4, c0, r1.x, r4
    mad r4, c2, r1.z, r4
    add r4, r4, c3
    mul r0.w, r4.w, c12.z
    mad o7.xy, r0.w, c12, r4
    mad o7.z, r4.w, c24.w, r4.z
    mov o0.xyz, r4
    add r5.xyz, r1, c21
    mov o1.xyz, r1
    mul r1.xy, r5.y, c1
    mad r1.xy, c0, r5.x, r1
    mad r1.xy, c2, r5.z, r1
    add r1.xy, r1, c3
    add r1.xy, -r1, r4
    mov o7.w, r4.w
    mov o0.w, r1.x
    mov o1.w, r1.y
    mul r1.xy, r2.y, c7.xzzw
    mad r1.xy, c6.xzzw, r2.x, r1
    mad r1.xy, c8.xzzw, r2.z, r1
    mul o2.xw, r1.x, c23.yyzx
    mov o3.x, r1.y
    mul r0.zw, r0.z, c7.xyxz
    mad r0.yz, c6.xxzw, r0.y, r0.xzww
    mad r0.xy, c8.xzzw, r0.x, r0.yzzw
    mov o2.y, r0.x
    mov o3.y, r0.y
    mul r0.xy, r3.x, c7.xzzw
    mad r0.xy, c6.xzzw, r3.z, r0
    mad r0.xy, c8.xzzw, r3.y, r0
    mov o2.z, r0.x
    mov o3.z, r0.y
    mov o4.xy, v4
    mov o5, v5
    mov o6, v6

// approximately 134 instruction slots used
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